solasta damage versatile. IMO, at the level cap of current Solasta, damage difference of 5. solasta damage versatile

 
IMO, at the level cap of current Solasta, damage difference of 5solasta damage versatile Shapeshifting can be good in earlier levels due to your lack of spell slots and impactful spells, but you're a full caster, not an animal

Players get to select a specialty during Character Customization for the Fighter Class and at a. Solasta: Crown of the. At Higher Levels. 3. These classes consists of Spell users, Melee users, Long-Range users, and many more. In-game properties. Means you can use it one-handed or two-handed (and switch in between the two, at will) Example. Higher minimum damage (2, instead of 1) Can reroll two dice, instead of only one, when using Great Weapon Fighting Style. Weapons with Finesse as a tag can use Dexterity in place of Strength, otherwise most melee weapons rely on strength. Weapons are usually categorized into different. Tier 1. 1d12 chance to get a 12 is 1/12. It's up to you on what classes are you going to mix and progress together to make a good team. Paladin Spellcasting – You can now cast Paladin spells. Magical, Slashing Damage, Lightning Damage, Melee, Versatile, Metal. The old reddit post of the list is linked, with the balance around the Sorcerer DLC there. Solasta has six attributes, each affecting different things. Slashing Damage, Melee, Versatile, Metal, Ingredient. Here are some of the best options. It's a basic non-magical weapon. I think part of that is 5e design. Your rogue can attack twice because he uses an offhand weapon. Magical, Slashing Damage, Melee, Versatile, Metal, Attunement. 3. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. When I lured the vampires into the sunlight, the game. Rogue damage per round is among the lowest, and their utility can be handed out via a background. That is why the notion of class balance is much more important for the enjoyment of the game in Solasta than it is in tabletop 5e or even in a more narrative-focused game like Baldur’s Gate 3. Dual wield. 48. Solasta: Crown of the Magister is a tactical Turn-Based RPG developed and published by Tactical Adventures. Somatic components seem to not be a thing in BG3, bummer. Quarterstaff is a standard one-handed melee bludgeoning weapon. Damage Tipes in Solasta: Crown of the Magister are properties of any damage coming from any attacks or other sources. huh, i found the stone but never found a primed chainmail. Feats are unique bonuses that can provide benefits both during and outside of combat. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. The trouble really is that you're trying to force-fit D&D classes into roles derived from other systems when they're generally designed to be more versatile than that. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. +1 from a magic weapon. i love the thief subclass in bg3. Before it is identified, it has properties just like a standard Quarterstaff (it's just more valuable). , stalactites in caverns). Use Spells Which cause Half-Damage on a Save. It's a basic non-magical weapon. The staff has 10 charges and. Primed Warhammer is a standard one-handed melee bludgeoning weapon and an ingredient needed to craft magical weapons. Proficiency with martial weapons or longswords is required to use it effectively. Slashing Damage, Melee, Versatile, Standard, Metal Longsword is a Martial Weapon in Solasta: Crown of the Magister . Dual-wielding. 2 years ago What happened : paladin with longsword in two handed mode got great weapons fighting style got crit (20) one damage dice rolled 2, so the game rerolled a 3. You can see this effect in inventory: under the portrait and stats, there is a hit & damage block. Prepared Spells (Personal Preference) Level 2. Solasta Crown of the Magister’s Inner Strength DLC ’s highlight is definitely the introduction of three new character classes. The bonus action deals an additional 1d4 + Charisma +Proficiency in bludgeoning and another 3d8 in radiant. Clerics are normally melee fighters in D&D, not just spellcasters. It also synergizes with the level 6 feature. #4. camon guys, its been a year since it was reported. Greatsword. #8. Have 20,000 gold in your inventory. As you mentioned the dice roll on a versatile weapon when wielded by two hands does more potential damage. Players can find detailed information on how the crafting system works as well as the different recipes and materials used to forge different items and possibly gear such as Armor, Weapons, and more. Proficiency with martial weapons or longswords is required to use it effectively. Damage Type. 4. Most of the crafted weapons and armor are better than what you can buy. It has the second tier enchantment (+2), which provides a +2 bonus to attack and damage. Slashing Damage, Melee, Versatile, Metal, Ingredient. The spell creates a storm of roaring flame to appear in the location you choose within range. You can argue Shadowtamer's Dark Slayer being a better choice damage-wise at higher levels but Colossus Slayer works against anything. I'll take your word that that's how it works in Solasta though. Piercing Damage, Melee, Thrown, Versatile, Standard, Wood, Metal. 1d6 (1d8 versatile) Other. This is without a doubt the most versatile combat-centric class that players can either make into a powerful damage-dealing tank or a quick-footed duel wielder that hits their opponent several times in a row before dashing away. Properties. Solasta Crown of the Magister Fighter Build Guide – (Spellblade) Fighters are superior warriors because of their familiarity with several Fighting Styles. Proficiency with martial weapons or battleaxes is required to use it effectively. It actually gives you more damage on a one-handed weapon (4. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Retrouvez le test de Solasta Crown of the Magister : Un très bon RPG tactique basé sur D&D sur PC du 06/06/2021. #4. Force damage is THE defacto best damage in dnd 5e. It allows the bearer to cast three spells: Burning Hands (1 charge) Fireball (3 charges) Wall of Fire (4 charges) Attunement is required to cast those spells (and it can only be done by Sorcerers and Wizards). Properties. The weapon must have the two-handed or versatile property for you to gain this benefit. Proficiency with martial weapons or longswords is required to use it effectively. Feat. 9 Dragonblade Dragonblade is an incredibly powerful weapon that deals slashing and fire damage. On top of that Cutting Words has been buffed in Solasta: the targeted enemy decreases all its ability. But there's a choice here: one-handed wielding + shield or two-handed wielding. If you are playing on standard difficulty, you can pretty much just inflict damage and bypass many of the mechanics in Solasta. So the most optimal choice is obvious: one-handed wielding + shield. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Put whoever has your lowest AC in the middle of the room, use dodge and cast fire protection on them before the fight and just throw fireball after fireball at them. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. 4 per turn can save a turn to kill an opponent. OK. Take note of your DEX too, armor limits the the amount of AC you gain from dex. Cantrips Eldritch Blast 1675. Additional effects can be found on the Damage Types page. 3. the only F*cking reason this i'm stumped on this one is the veil of darkness the boss spams. Perception312. Most uses of Proficiency Bonus are related to checks made with 20 sided dice rolls. However, following features allow to add it to Damage Rolls: Dark Slayer ( Shadow Tamer subclass of Ranger class) - when attacking a creature with sensitivity or hypersensitivity to light with a weapon. The staff has 10 charges and recovers 1d6+4 charges at dawn. #5. camon guys, its been a year since it was reported. Note that Greatswords are not Versatile weapons. Longsword is a standard one-handed melee slashing weapon. Magical, Slashing Damage, Melee, Versatile, Metal, Attunement. At least it's generallly easier in Solasta to frequenlty short-rest and recover those slots han it would be in many tabletop games. 5. Shock Arcanist Wizard Guidefor initiative, take attacks of opportunity, manage player location and the vertic. Armor Class (AC) is a number that reflects how well protected the character is. If damage reduces the sunweaver to 0 hit points, it must make a Constitution saving throw with a DC of 5 plus the damage taken, unless the damage is acid damage or from a critical hit. 5. Why is colossal slayer so good? Seems it is just an extra d8 damage each round. Once your primary caster. On a hit, deal 1d4 additional necrotic damage and gain that much HP. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Solasta: Crown of the Magister takes you on a lengthy adventure through various towns, ruins, dungeons, and mage towers. Bitterroot gave you this sword. So at least he will have high protection. A fighting style is a passive buff granted specifically to the Fighter and Paladin Class. Ice Ice BabyBuilds in Solasta: Crown of the Magister are recommended sets of stats put together by a combination of Classes, Weapons, Armor, Features, and Skills. It has the second tier enchantment (+2), which provides a +2 bonus to attack and damage. A Timekeeper Warlock at Play. Weight. As long as you maintain concentration, you can use a bonus action to pick a new target. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. While in sunlight it has disadvantage of attack rolls and ability checks. Piercing Damage, Melee, Thrown, Versatile, Standard, Wood, Metal, Ingredient. She attacks the big bad guy in front of her and rolls a three. . NPCs are characters that can be interacted with or are shown in the game. Rogue damage per round is among the lowest, and their utility can be handed out via a background. It allows the bearer to cast two spells: Cast Giant Insect (4 charges) Cast Insect Plague (5 charges) Attunement is required to cast those spells (and it can be done by Bards, Clerics, Druids, Sorcerers, Warlocks, and. In the main campaign, the weapon cannot be bought or found, it can only be crafted. That means you can use it as a ranged weapon or deal additional damage by wielding it with two hands, but must use your strength modifier when doing so. However, the Dueling Fighting Style ruins this dynamic. Solasta's weak points are the writing/story, a partial rather than complete implementation of core classes, a nearly complete lack of choices and consequences which means there is virtually no replayability, and a core campaign length that is 2/3 shorter than other CRPGs such as Kingmaker or Pillars of Eternity. Wizards wield the power of magic by Crafting Scrolls and casting Spells to deal massive amounts of damage. In-game properties. They also get the very powerful Cutting Words ability, which somewhat works like a reverse Bardic Inspiration on an enemy. It's just a flesh wound. And 5e gave built-in healing to Fighters, and it's usually more than enough. You mark a target, it receives more damage when you hit it. They recently nerfed it so that it just adds 1 additional missile, but a similar item in Solasta could be cool. The advantage of this is increased damage per hit. Martial Weapons in Solasta: Crown of the Magister is a piece of equipment that is used to inflict damage against hostile characters such as Enemies and Bosses . For example, BG3 had an item that added 1d4 psychic damage to Each missile of Magic Missile, so it essentially dealt double damage. It starts as 1d6, or the Monk damage if better, but as a versatile weapon, its damage die also increases by one size if you use it two-handed (I. The two-handed fighting style is a bit underwhelming. Solasta Wizard Build Guide: – Shock Arcanist. Solasta: Crown of the Magister build guides. Solasta: Crow of the Magister isn't anywhere close to release just yet. Or should be. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. The Solasta Lightbringers Edition contains: - Crown of the Magister: The original level 1-12 campaign. but when looking closely at dice rolls : it says 2d8 instead of 2d10. Even for a wizard or a sorcerer, focusing purely on damage dealing spells is not optimal. It is a unique weapon that can also serve as spell focus. While Sorcerers and Wizards are best suited for this spell due to their roles as pure magic. Most common example of such benefit is adding a flat value of Proficiency Bonus to dice rolls of weapon attacks and Skills a. It is a unique weapon that can also serve as spell focus. Aquillion Jun 2, 2021 @ 2:51am. Dragonblade Longsword is a Martial Weapon in Solasta: Crown of the Magister . Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Magical, Attunement, Bludgeoning Damage, Melee, Versatile, Summoning, Piercing Damage, Area of Effect, Spell Focus, Wood. 3. 4. Checked last pacth and yet same problem. Action Surge bumps that to 4-5 attacks for one round, which is usually more than plenty. I've been trying many of the new Unfinished Business mod classes, and while most of them are objectively overpowered, some are just ridiculously good. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. 10 STR, 16 DEX, 14 CON, 16 INT, 10 WIS, 8 CHA-Rogue: I wanted a vanilla team and rogue is the round choice. You can use your action to make an attack that deals acid damage from your fingernails or teeth. Just don’t forget to buy the spellcasting focus amulet (as it’s the most unlikely to ever be contested). The paralysis poison stuns locks bosses. Longsword of Sharpness is a craftable one-handed melee slashing weapon. Longsword is a standard one-handed melee slashing weapon. Magic in 5e is absurdly powerful. I refer to that feat a bunch in this post in a way that no longer works in Solasta. This mod gives you an extra 54 faces to choose from. That is it. Edit. 7%. Stage. Solasta: Crown of the Magister. i've tried daylight. The Inner Strength DLC. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses . Below is a list of each ability score and the things they directly affect. Before it is identified, it has properties just like a standard Warhammer (it's just more valuable). Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Piercing Damage, Melee, Thrown, Versatile, Standard, Wood, Metal Spear is a Simple Weapon in Solasta: Crown of the Magister . Checked last pacth and yet same problem. given time, resources, access to scrolls and books to copy from, they're potentially enormously versatile. The Solasta Lightbringers Edition contains: Crown of the Magister: The original level 1-12 campaign. Après une campagne de financement participatif couronnée de succès et une. Longsword of Sharpness is a craftable one-handed melee slashing weapon. A Greataxe deals 1d12+Strength mod. The cantrip damage passes bow damage at level 5 as Alealexi said. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. -Wizard: You do really need one to fully enjoy the game. Proficiency with martial weapons or longswords is required to use it effectively. Benefit: Choose acid, cold, fire, lightning, or thunder damage. The damage increase is fairly minor for TWF builds, but it is there. Combat, dice rolls, and difficulty sliders Combat in Solasta. ), but not a single magic item that increases to hit or damage for spells, spell storing items, wands, or other items that are better / only usable. This is where buffs and debuffs come into play, and these are one of the primary reasons you would take a magic-based. Design note - The extra d4/d6/d8 damage scales similarly to the Zealot barbarian damage but makes a dual wielder potentially a favorable route to take as well :). Warhammer +1 is a Martial Weapon in Solasta: Crown of the Magister. So it's a. Spell attack: D20 + proficiency bonus + primary spell-stat (usually wis/int or cha depending the class) + special stuff (ie. Checked last pacth and yet same problem. Weapons with Finesse as a tag can use Dexterity in place of Strength, otherwise most melee weapons rely on strength. #1 Ommamar Mar 19, 2022 @ 8:38am There is a couple benefits to it. This weapon is exactly the same as a standard. I have him cast scorching ray. jeezChecked last pacth and yet same problem. 2D6=7 basic from sword plus a further 1. I was quite lucky, but I hit her with radiant damage (2x strong hits with guiding bolt from cleric - for a bloody change, usually misses - few smites from paladin + paladin spell that can add radiant damage to normal weapon attack). 5 points of damage. e. A fighting style is a passive buff granted specifically to the Fighter and Ranger Class. That can of course be lower depending on your rolls. A role-playing game that promises to faithfully adapt Dungeons & Dragons' ruleset. Dueling – +2 weapon damage when using a 1H with no other. The casino game Craps is based off of the rolling of 2d6 and the payouts are based on the probabilities. Second best Barb. Great Weapon Fighting: When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die. It is a unique weapon that can also serve as spell focus. Acacia Staff is an unidentified simple weapon and a spell focus. All dmg stacks. (a staff, or any other versatile weapon with the "monk weapon" tag, if there are others) Solasta: Crown of the Magister is a new CRPG title from Tactical Adventures. 5. 3 from great weapon fighting = average 8. Versatile only changes the damage dice you use, and finesse only changes which ability modifier you can use. Doom Spear is a craftable one-handed melee piercing weapon. The boss has access to Cloudkill (which is going to be FRIGHTENING in BG3, wide AoE lingering poison damage along with the area being heavily obscured) and Ice Storm (ice + bludgeoning damage along with turning the ground into difficult terrain, will probably freeze water surfaces in BG3 too), which combo'd together ended my first. 2D6=7 basic from sword plus a further 1. Damage-wise, Two Weapon Fighting wins out in the early levels, because it gets an extra attack. Weapons are categorized as Simple and Martial weapons and consist of Melee and Ranged Weapons. 1 Ruleset. Each of these will have three subclasses available to everyone, but owners of the Lost Valley DLC will get an additional 3 subclasses. You will also notice you cannot use follow up attack feat for a bonus action attack with a versatile weapon, as it again is NOT a great weapon. If you have +1 leather armor, it’ll just say 12 + Dexterity instead of 11+Dex+1. 1d8 Slashing Damage Versatile: 1d10 Slashing. Spells can be used against enemies to deal damage and to inflict negative status effects, and, they can also be used to conjure magical energy to support the team such as healing effects. Solasta: Crown of the Magister Wiki is a FANDOM Games Community. Quest Items are used to further progress the game's story as well as Quests, these items are found in specific locations or are given by related NPCs, while some Quest Items are dropped by enemies or looted. Aug 12, 2021 @ 9:01pm I wouldn't say a guaranteed hit, maybe guaranteed to do some damage with the amount. This does have a non-zero impact on game balance - while greatclubs are underpowered, the Martial weapons have a variety of two-handed and versatile melee weapons that do a lot of damage. Versatile weapons gain the finesse property while you wield them in two hands. Versatile: This weapon can be used with one or two hands. As you explore locations, you can spot traps that you can disarm, or shoot/blast objects that can damage enemies (i. Ranger sustained DPS = from 22. For example, it's impossible to Sneak Attack with a 2d6 weapon, you need firearms to be house-ruled in to Sneak Attack with a 1d12 weapon, and you have to. equipped in your right hand and your left hand is left empty). When you reach levels 4 and 8, you gain the Ability Score Choice Feature that will allow you to select a Feat if you prefer it over increasing your Ability Score. Spear is a standard one-handed melee piercing weapon. Strength of Ra. Gets AC. Weapons are usually categorized into different types that suit each playable. It's a basic non-magical weapon. Slashing Damage, Melee, Versatile, Standard, Metal. Misty Step still works. It is a very rare and versatile weapon that every player gets when they go on a quest in Coparann. A crossbow attack would be 1d8+dex mod so average of 5,5+dex mod, usually that's a +3 or a +4 meaning 8,5 or 9,5. Honestly I think Sorcerer needs a bit of help in Solasta imo. It is my fighter's turn. It just looks that way at first glance. Fixed Great Weapon Fighting rerolling all damage rolls (including spells) while holding a 2-handed weapon instead of only affecting weapon damage rolls. For damage, the most optimal Ranger, 2 weapons and agility + hunter's mark and specialization for additional attack after a kill or damage to a wounded enemy. Early. Proficiency with martial weapons or longswords is required to use it effectively. Feats are unique bonuses that can provide benefits both during and outside of combat. Bows, swords etc. 7 Raise Shield. Roll for initiative, take attacks of opportunity, manage player location, and the verticality of the battlefield in a game that is based on the SRD 5. Temp HP, extra Armour Class (AC) and even, eventually, extra damage. Staff of Metis is a magical one-handed melee bludgeoning weapon. One of the properties that spears has is called 'versatile'. That sounds like a bug then since the Great Weapon Fighting Style should work with Versatile weapons as long as you are wielding a melee weapon with two hands. Staff of Metis is a magical one-handed melee bludgeoning weapon. This comprehensive walkthrough. Battleaxe of Acuteness is a craftable one-handed melee slashing weapon. Two Weapon Fighting is a Fighting Style in Solasta: Crown of the Magister. Solasta: Crown of the Magister is a CRPG designed by new studio Tactical Adventures and employs an adapted version of the Dungeons & Dragons 5th edition rule set. Slashing Damage, Melee, Versatile, Standard, Metal Longsword is a Martial Weapon in Solasta: Crown of the Magister . At level 6, Swirling Dance allows them to use their reaction to counterattack right after an enemy misses them with a melee attack. Weight. Bludgeoning Damage, Melee, Versatile, Spell Focus, Wood. 2d6 chance to get a 12 is 1/36. Showing 1 - 12 of 12 comments. 5e, and I find that 5e's lack of class skills to be problematic. The easy way to get gold is by letting the Scavengers retrieve stuff from your dungeons and overworld battles. They are High HP low dam enemies with lots of mobility (Can climb on walls, teleport and casters can fly) Meaning your ability to bottle neck them is limited, they take a long time to fight and their fairly low damage output makes the fights slow slugging matches where both sides run out of abilities and spells long before the. That weapon is part of "VERSATILE WEAPONS", it is a longsword and it can be used either with a shield or by itself with 2 hands. "Solasta has a huge emphasis on tactical combat, with a loyal & passionate modding community all about pushing the limits of a creative & challenging adventure within the D&D 5e framework. Of the three games, I'd say DOS1 was the best, Solasta is a close second (and may even trump DOS1 if you prefer the D&D rules set), and then DOS2 is somewhere in the pits. 2. Dragonblade Longsword is a Martial Weapon in Solasta: Crown of the Magister . Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats,. . This guide shows players how to best play as a fighter. True to the Tabletop. From fledgling adventurers to saviours of Masgarth, this 40h+ campaign will take you through the Badlands in search of ancient artifacts to stand against a mysterious threat. Great Weapon Fighting is a Fighting Style in Solasta: Crown of the Magister. You need another way to get unarmed damage bonuses, like race or fighting style but the monk has some nifty bonuses that still apply. Note that. This means that about 50 % of your. On the player side that choice to use a one hand sword with the versatile tag the reasoning would likely be for the added damage so it would make sense for that feat. Dice. 1 Cleric. Every bit of damage helps and alternatives doesn't give you anything supremely useful. Found you at last. Weapons are usually categorized into different types that suit each. Weapons are usually obtained as rewards. It's a basic non-magical weapon. 3. The Solasta Dungeon Maker is set to launch in beta form in an upcoming Spring update for the early access RPG. Crafting Magic Items / Item List (Minor Spoilers): Completed the Winter Update, I was wondering if anyone can add to or fill in the the following (for posterity's sake): WEAPONS: X +1 = Attack Bonus +1, Damage Bonus +1 X of Acuteness = ??? Doomblade Greatsword = No bonuses. Ideal Origin: Draconic Bloodline ; If you have a few spells that deal the same type of damage, you might want to invest in the Elemental Adept feat. Last edited by night4; Aug 12, 2021 @ 3:44pm #3. It's only an advantage of like 1 or 2 damage per round on average, but it's still a meaningful advantage. Fixed conjured creatures sometimes appearing as "Unknown" because their own caster was too dumb to know what they summoned. Slashing Damage, Melee, Versatile, Metal. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Rogues don't get a second attack. Weight. It's a basic non-magical weapon. Great weapon fighting - You reroll 1s and 2s on your weapon’s damage dice when using a weapon with two hands. Note: Versatile characters who have high strength and Athletics proficiency, meanwhile, will be able to jump across great distances. Just stack those damage dice. DiceWrangler Jun 10, 2021 @ 9:30am. Making you more likely to hit and a more consistent damage output. In Solasta, you make the choices, dice decide your. I n this Solasta Crown of the Magister Beginner’s Guide, I’m going to discuss 10 tips that can make your experience with Solasta more enjoyable. . Note that Greatswords are not Versatile weapons. It's a basic non-magical weapon. They can't save them all. 7%. Wizards wield the power of magic by Crafting Scrolls and casting Spells to deal massive amounts of damage. A mundane longbow dealing 1d8 damage, is worse than a +1 shortbow. Great Weapon Fighting style allows you to reroll a damage die if you roll a 1 or 2. Max RNG. Battleaxe is a standard one-handed melee slashing weapon. Battleaxe of Acuteness is a Martial Weapon in Solasta: Crown of the Magister . 9%. 1 Ruleset. Unity is a magical one-handed melee slashing weapon. 8. Strength-based Fighters rely on a number of Weapons to deal substantial Melee Damage while some are Dexterity-based who wield Bows for Ranged Attacks. Fix the accuracy. They devote their time and energy in servitude to nature, wild animals, or elemental forces. Also note, a staff is special. ===== New Spells & Cantrips. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. Primed Battleaxe is a standard one-handed melee slashing weapon and an ingredient needed to craft magical weapons. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. 15 gp. Deus Vult Create a Paladin. Ambidextrous (+DEX) – for TWF dual wielders. Fighters are better than Paladins because two-weapon fighting maxes our damage per turn. Just try it on a dummy character since the main campaign in Solasta: Crown of the Magister won’t actually let you start with characters that have been pre-leveled. Lightbringer Greatsword (2d6+1d8) - Average dmg increase from crits: 0,575. Dexterity (DEX) measures agility, reflexes, and balance. 5 (1d12) slashing Heavy, Two-Handed. In the main campaign, the weapon cannot be bought or found, it can only be crafted. camon guys, its been a year since it was reported.